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Nintendo's Q1 FY2026 Results: Switch 2 Sells 5.82 Million Units, Driving Sales Up 132%

Nintendo has released its financial results for the first quarter of the 2026 fiscal year (the three months ending June 30, 2025), marking the first time the company has officially reported sales data for its new console, the Switch 2.

Nintendo Financial result

For the quarter, Nintendo's net sales saw a massive year-over-year increase of 132.1%, reaching 572.3 billion yen. Operating profit grew by 4.4% to 56.9 billion yen, while ordinary profit saw a decrease of 15.6% to 95.8 billion yen. Net profit attributable to owners of the parent company rose by 18.6% to 96.0 billion yen.

The launch of the Nintendo Switch 2 was a phenomenal success. Since its release on June 5th, the console sold over 3.5 million units globally within the first four days and surpassed 6 million units in its first seven weeks. By the end of the quarter on June 30th, total Switch 2 hardware sales reached 5.82 million units. In contrast, sales of the original Nintendo Switch model declined by 53.5% year-over-year to 980,000 units.

On the software side, Nintendo Switch 2 game sales hit 8.67 million units, with a significant portion attributed to the 'Mario Kart World' bundle. Meanwhile, software sales for the original Switch decreased by 20.4% year-over-year, totaling 24.40 million units for the quarter.

The company's dedicated video game business segment experienced a sales increase of 142.5% to 555.5 billion yen. Within this, digital sales declined by 13.5% to 69.8 billion yen. Separately, Nintendo's IP-related business saw sales decrease by 4.4% to 16.7 billion yen, primarily due to reduced income related to 'The Super Mario Bros. Movie'.

In conclusion, while the explosive launch of the Switch 2 drove overall sales to new heights, it also shifted the company's revenue mix. Nintendo's gross profit grew 21.4% to 185.1 billion yen, but the gross profit margin fell by 29.5 percentage points to 32.3%. This reflects the higher proportion of lower-margin hardware sales in the quarter, a typical trend during a new console launch cycle that nonetheless positions Nintendo for strong future software growth.

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