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HeyWhatsNew: Tesla Announces Cybertruck's 2027 Exit, and Among Us Helps Bring Missing Teen to Safety

Hey, Heyuppers! Your tabs are probably full enough already, so we've done some of the scrolling for you. Here's a quick look at the tech and gaming stories everyone's been talking about, starting 09/11/2026.

Anthropic’s AI Development Is Accelerating, Raising Questions About Safety

Anthropic is using AI to help develop its own AI models, and a new report shows just how much it's speeding things up. Researchers from AI safety organization METR found that Anthropic's models are improving roughly twice as fast as they were a year ago. Employees also reported being around 12 times more productive when using the company's most advanced internal model. Anthropic has already trained three new models that haven't been released to the public. For now, AI is mainly helping human researchers with their work, but it could soon be handling more of the development process on its own.

The findings have also raised questions about Anthropic's commitment to AI safety. The company has repeatedly called for a more cautious approach to AI development, yet its own research is moving faster than ever. It also removed large sections of the report before publication, saying the information could help competitors advance their own models. Some researchers aren't happy with that explanation, arguing that the missing information makes it difficult to understand how quickly AI is progressing and what risks might come with it. They're now calling for more openness from AI companies and better independent oversight.

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Tesla to End Cybertruck Production in 2027

Tesla is officially pulling the plug on the Cybertruck in 2027, just a few years after it first hit the road. CEO Elon Musk announced the decision on X, confirming that the company plans to use the factory space to produce more of its two-seater Cybercab robotaxis. The Cybertruck hasn't quite lived up to expectations since launching in late 2023. Musk initially predicted annual sales of around 250,000 vehicles, but Tesla has only sold tens of thousands in total over the past three years. Its unusual design, higher-than-promised price, and shorter-than-expected driving range all made it a tough sell.

The decision comes as Tesla shifts more of its attention towards AI, robotics, and self-driving vehicles. The company has already started deploying Cybercabs in Austin, Texas, with plans to expand to Dallas later this month. Tesla also recently announced the end of production for its Model S and Model X, freeing up factory space for its Optimus humanoid robots. For the Cybertruck, it's a fairly short run for a vehicle that once played such a big part in Tesla's plans. Tesla's decision to discontinue the Cybertruck reflects its growing focus on robotaxis and robotics, which are becoming a bigger part of the company's future plans.

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Apple Hits 100,000 Optimized Apps for iPhone Duo

Apple has announced that more than 100,000 apps are now optimized for the iPhone Duo, just over two weeks after the foldable phone went on sale. While early sales have been promising, some users have found that certain apps don't make full use of the larger inner display. Instead, they appear as narrow vertical windows, leaving much of the screen unused. There's a workaround that involves rotating the phone and tapping an onscreen button, but it's hardly ideal. Apple says thousands of optimized apps are being added to the App Store every day, with developers working to improve the experience.

Several popular apps have already been updated, including Microsoft Word, Excel, PowerPoint, OneNote, Goodnotes and Zoom. Other apps such as Instagram, WhatsApp, YouTube, Netflix and Amazon Prime Video have also been optimized for the foldable screen. Apple has been helping developers make these changes through workshops held in 19 cities worldwide. However, with well over a million apps available on the App Store, there's still quite a bit of work to be done. For iPhone Duo owners, the good news is that more of their favorite apps should soon make better use of the extra screen space.

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Missing Teen Found Safe After Seeking Help Through Among Us

A 17-year-old girl who had been missing for more than 500 days has been found safe after reaching out for help through the popular multiplayer game Among Us. Kylie Arellano was reported missing from her home in Utah in May 2025, when she was 15 years old. According to federal prosecutors, she was allegedly taken to Oregon by 39-year-old Adam Hunter Harmel and prevented from returning home. In October 2026, Arellano connected with another young player through Among Us. Their conversations later moved to another platform, where she was able to share her identity and explain her circumstances.

The other player's mother contacted the FBI, who arranged a video call with Arellano on November 1 to help establish her whereabouts. Authorities located her at a property in Oregon that same day and ensured she received medical care. Harmel was arrested and has since been charged with transporting a minor across state lines with the intent to engage in criminal sexual activity. The case has drawn attention to the importance of online safety and the role that supportive online communities can play in helping people seek assistance. It also highlights the importance of taking disclosures of harm seriously and responding with care.

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Nintendo Brings Back The Legend of Zelda: Ocarina of Time

Nintendo has finally released its remake of The Legend of Zelda: Ocarina of Time, nearly 30 years after the original launched on the Nintendo 64 in 1998. The new version keeps much of the original gameplay while giving the game a major visual upgrade. Characters are more expressive, environments are packed with detail, and the controls have been updated for modern players. Nintendo has also toned down some of the scarier parts, including the Skulltula House, after playtesters found the improved graphics made certain scenes a bit too unsettling.

One of the biggest improvements is to the Water Temple, which frustrated plenty of players back in the day. Switching equipment is now easier, and players can freely move the camera instead of relying on the original controls. Gaming creators who have tried the remake have praised its visuals and attention to detail, although some feel Nintendo has played things a little too safe by sticking so closely to the original. Even so, the remake gives longtime fans a chance to revisit Hyrule while making the game easier for newcomers to enjoy.

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Classic N64 Game Body Harvest Returns After 28 Years

Body Harvest, the 1998 Nintendo 64 game from the studio behind Grand Theft Auto, is back with a new physical release after 28 years. Originally developed by DMA Design, which later became Rockstar North, the open-world action-adventure game has been re-released by ModRetro as part of its Classics Collection. The new cartridge costs $49.99 and works with both the original NTSC Nintendo 64 and ModRetro's M64 console. It even supports the original Rumble Pak and comes with an instruction manual, keeping things close to the original gaming experience.

For those who missed it the first time, Body Harvest lets players travel through different periods of history to fight an alien invasion. Players can explore the game's open-world environments and use more than 60 vehicles, including cars, aircraft, and military tanks. Although the game received mixed reviews when it first launched, it has since become an interesting part of Rockstar's early history. ModRetro has also brought back other lesser-known N64 games, including ClayFighter: Sculptor's Cut, giving retro gaming fans another chance to pick up physical copies of older titles.

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That's your dose of tech, innovation, and gaming news for the week. Thanks for reading, Heyuppers. Catch you in the next one!

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